By: Nicholas Francis
really nice write up. Covers all the major points perfectly. Maybe a candidate for getting into the unity manual?
View ArticleBy: Nathan Warden
IMGUI is quite under appreciated. Besides for it working great for editor code, I use it all the time for some quick on screen debug feedback. Probably the most obvious is a FPS counter, but it works...
View ArticleBy: Jonas Schiegl
Great post. Solid Information about the IMGUI was always in short supply, this should definitely go into the official docs or tutorials in some way. More like this please, especially about the more...
View ArticleBy: Bob Fakes
Good to see some Editor information. Small example projects would be nice. And yes, please do a deep dive into serialization as it is used in custom inspectors. Oh, and promote the xxxScope methods,...
View ArticleBy: Duck
Hi Nicholas, Yes we’ll definitely look at getting as much of this into the right places in the manual (and scriptref)!
View ArticleBy: Ahren
Very informative. Wish I’d had this ~6 months ago. Time for re-factor me thinks.
View ArticleBy: Alan
Having used both UI variants (immediate & retained), I still like the retained mode a lot better. Why? – Standardized architecture & patterns. Anyone can read and understand that. –...
View ArticleBy: Eric
Any ETA on getting this documentation in? I've been asking for documentation updates of the IMGUI system for years at this point... The current documentation is horrific and offers...
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